Arcanotech Augment
Origin feat — Campaign homebrew for Heretics of the Old Gods
Someone with steady hands and a debt to call in put arcanotech into your body. You didn’t build it. You just have to live with what it makes you now. You gain the following benefits:
- Installed Graft. Choose one graft from the Augmented specialist’s Graft Options — Battlefist (Arm), Sensor Array (Head), Servo Limbs (Legs), or Reinforced Chassis (Core). You gain that graft’s benefit. Because a trained hand installed it under safe conditions, you make no Installation roll and suffer none of its risks. Your graft capacity is 1; you can’t install additional grafts through this feat.
- Overcharge. Once per Long Rest, you can push your graft past its limits as described in the Augmented specialist’s Overcharge feature. The effect lasts 1 minute, and you gain one level of Exhaustion when it ends. Wherever that feature refers to your Artificer level, use your character level instead.
- Already Augmented. If you’re an Augmented Artificer, you don’t gain a redundant graft. Instead, your graft capacity increases by 1, and you gain one additional use of Overcharge between rests.